32 #ifndef MCKL_RANDOM_LOGISTIC_DISTRIBUTION_HPP 33 #define MCKL_RANDOM_LOGISTIC_DISTRIBUTION_HPP 42 template <
typename RealType>
48 template <std::
size_t K,
typename RealType,
typename RNGType>
50 RNGType &rng, std::size_t n, RealType *r, RealType a, RealType b)
54 sub(n, const_one<RealType>(), r, s.data());
55 div(n, r, s.data(), r);
63 Logistic, logistic, RealType, RealType, a, RealType, b)
65 template <
typename RealType>
78 return std::numeric_limits<result_type>::lowest();
86 template <
typename RNGType>
92 return param.
a() + param.
b() *
std::log(u / (1 - u));
100 #endif // MCKL_RANDOM_LOGISTIC_DISTRIBUTION_HPP
#define MCKL_DEFINE_RANDOM_DISTRIBUTION_2( Name, name, T, T1, p1, v1, T2, p2, v2)
void log(std::size_t n, const float *a, float *y)
void u01_oo_distribution(RNGType &rng, std::size_t n, RealType *r)
void logistic_distribution_impl(RNGType &rng, std::size_t n, RealType *r, RealType a, RealType b)
#define MCKL_DEFINE_RANDOM_DISTRIBUTION_RAND(Name, T)
RealType u01(UIntType u)
Convert uniform unsigned integers to floating points within [0, 1].
bool logistic_distribution_check_param(RealType, RealType b)
void sub(std::size_t n, const float *a, const float *b, float *y)
Standard uniform distribution on (0, 1)
#define MCKL_DEFINE_RANDOM_DISTRIBUTION_BATCH_2( Name, name, T, T1, p1, T2, p2)
#define MCKL_ALIGNMENT
The default alignment for scalar type.
#define MCKL_DEFINE_RANDOM_DISTRIBUTION_MEMBER_0
#define MCKL_DEFINE_RANDOM_DISTRIBUTION_ASSERT_REAL_TYPE(Name)
void div(std::size_t n, const float *a, const float *b, float *y)