32 #ifndef MCKL_RANDOM_UNIFORM_REAL_DISTRIBUTION_HPP 33 #define MCKL_RANDOM_UNIFORM_REAL_DISTRIBUTION_HPP 42 template <
typename RealType>
48 template <std::
size_t,
typename RealType,
typename RNGType>
50 RNGType &rng, std::size_t n, RealType *r, RealType a, RealType b)
54 fmadd(n, r, b - a, a, r);
63 UniformReal, uniform_real, RealType, RealType, a, RealType, b)
65 template <
typename RealType>
83 template <
typename RNGType>
91 return param.
a() + (param.
b() - param.
a()) *
u01(rng);
100 #endif // MCKL_RANDOM_UNIFORM_REAL_DISTRIBUTION_HPP #define MCKL_DEFINE_RANDOM_DISTRIBUTION_2( Name, name, T, T1, p1, v1, T2, p2, v2)
Standard uniform distribution on [0, 1)
void fma(std::size_t n, const T *a, const T *b, const T *c, T *y)
For , compute .
#define MCKL_DEFINE_RANDOM_DISTRIBUTION_RAND(Name, T)
RealType u01(UIntType u)
Convert uniform unsigned integers to floating points within [0, 1].
void uniform_real_distribution_impl(RNGType &rng, std::size_t n, RealType *r, RealType a, RealType b)
void u01_co_distribution(RNGType &rng, std::size_t n, RealType *r)
bool uniform_real_distribution_check_param(RealType a, RealType b)
#define MCKL_DEFINE_RANDOM_DISTRIBUTION_BATCH_2( Name, name, T, T1, p1, T2, p2)
#define MCKL_DEFINE_RANDOM_DISTRIBUTION_MEMBER_0
#define MCKL_DEFINE_RANDOM_DISTRIBUTION_ASSERT_REAL_TYPE(Name)